//==============================================================================
// Frost Giant_anim.txt
//==============================================================================

//==============================================================================
define head
{
	techLogic none/rime/Granite Blood
	set hotspot
	{
		version
		{
			Visual Special N Frost Giant_head
		}
	}
	set hotspot
	{
		version
		{
			Visual Special N Frost Giant_headUpgrade
		}
	}
	set hotspot
	{
		version
		{
			Visual Special N Frost Giant_head
			ReplaceTexture Special N Frost Giant Head/Special N Frost Giant Head Granite
		}
	}
}

//==============================================================================
define norsebirthSFX
{
	set hotspot
	{
		version
		{
			VisualParticle SFX N Myth Unit Birth Effect
		}
	}
}

//==============================================================================
define mistbody
{
	set hotspot
	{
		version
		{
			Visualparticle Special N Frost Giant mist
		}
	}
}

//==============================================================================
define mistlegs
{
	set hotspot
  {
		version
		{
			Visualparticle Special N Frost Giant MistBig
		}
	}
}

//==============================================================================
define frostattack
{
	set hotspot
  {
		version
		{
			Visualparticle Special N Frost Giant attack
		}
	}
}


//==============================================================================
anim Bored
{
	SetSelector 
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_boredA
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
			version
			{
				Visual Special N Frost Giant_boredB
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_boredA
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
			version
			{
				Visual Special N Frost Giant_boredB
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_boredA
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
			version
			{
				Visual Special N Frost Giant_boredB
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector 
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_flailA
				Connect TOPOFHEAD head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_flailA
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_flailA
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
			}
		}
	}
}

//==============================================================================
anim Birth
{
	SetSelector 
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				connect HOTSPOT norsebirthSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				connect HOTSPOT norsebirthSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				connect HOTSPOT norsebirthSFX hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
			version
			{
				Visual Special N Frost Giant_IdleB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
			version
			{
				Visual Special N Frost Giant_IdleB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_IdleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
			version
			{
				Visual Special N Frost Giant_IdleB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.00 true
				tag FootstepRight 0.50 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_Death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.76 false HeavyFall checkVisible 
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_Death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.76 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_Death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.76 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.40 true
				tag FootstepRight 0.90 true
				tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
				tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.40 true
				tag FootstepRight 0.90 true
				tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
				tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.40 true
				tag FootstepRight 0.90 true
				tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
				tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
			}
		}
	}
}

//==============================================================================
anim FreezeAttack
{
	SetSelector
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true
				tag GenericSound 0.60 true
				tag SpecificSoundSet 0.18 false FrostGiantAttack checkVisible 
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Connect CHIN frostattack hotspot
				Length 2.0
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true
				tag GenericSound 0.60 true
				tag SpecificSoundSet 0.00 false FrostGiantAttack checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Connect CHIN frostattack hotspot
				Length 2.0
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true
				tag GenericSound 0.60 true
				tag SpecificSoundSet 0.00 false FrostGiantAttack checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Connect CHIN frostattack hotspot
				Length 2.0
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		techLogic none/rime/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_HandAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.65 true
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Length 2.0 
			}
			version
			{
				Visual Special N Frost Giant_HandAttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Length 2.0 
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_HandAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.65 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Length 2.0 
			}
			version
			{
				Visual Special N Frost Giant_HandAttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Upgrade
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Length 2.0 
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Frost Giant_HandAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.65 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Length 2.0 
			}
			version
			{
				Visual Special N Frost Giant_HandAttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true
//-- end auto generated section
				ReplaceTexture Special N Frost Giant/Special N Frost Giant Granite
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN mistbody hotspot
				Connect PELVIS mistlegs hotspot
				Length 2.0 
			}
		}
	}
}